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Wednesday, 13 May 2020

Halo 2 Anniversary on PC Known Issues at Launch

Halo The Master Chief Collection for PC

With the release of Halo 2: Anniversary for PC on May 12th 343 Industries have posted a MCC development update on the Halo Waypoint forums outlining the known issues the game has on release.

Read here: Halo Waypoint development update

Below is a list of known Halo 2 issues.



Campaign

  •     On Xbox in Co-op multiplayer, the HUD will become off centered when zooming in
  •     Terminal videos default to English only
  •     In-game audio plays while viewing terminal videos
  •     Subtitles are not present in campaign gameplay
  •     Subtitles are out of sync with audio when viewing cutscenes
  •     Users on AMD hardware may encounter missing and/or flickering textures across campaign         (such as the Elevator on Oracle)
  •     Oracle in has several graphical issues including around glass flood tanks, clouds, and                 lightning effects
  •     Cinematic audio for in Halo 2 and Halo 2: Anniversary is affected by different audio option            sliders.
  •     Enemy Elites do not dual wield in the Campaign
  •     Campaign cutscenes are much louder than gameplay
  •     Some Campaign missions have FPS drops on first launch of the mission
  •     When having multiple audio devices and swapping between classic and remastered graphics      in cutscenes, audio can change output devices
  •     When using a Ryzen 5 and AMD GPU, large rectangle volumes appear on the mission Oracle
  •     Blur Cinematics and Terminal videos can have visual issues in non-16:9 aspect ratios as they      were rendered at 16:9
  •     Gunfire sounds are missing from multiple weapons with the Scarab Skull active
  •     With the Scarab Gun skull active, a hardlock can happen when firing a plasma rifle after              swapping weapons with an Elite
  •     Sentinel lights will display for a short time after death before disappearing
  •     Some environmental textures appear in lower than expected resolutions
  •     Music will loop incorrectly on Metropolis while in the Scorpion tank
  •     Using Nvidia GPUs on Classic graphics, various foliage environment LOD textures are                missing
  •     Gravemind on co-op has hitches and with poor network conditions disconnects can happen
  •     When swapping between Classic and Remastered graphics music will change to different            parts of the track


Halo 2: Anniversary

  •     Pixilation on shadows can be seen in Anniversary graphics
  •     Forge map lighting is not appearing correctly
  •     Performance lowers during games of 3 plots
  •     Texture resolution is displaying in low quality through various parts of the title
  •     When looking at the fan on Stonetown, FPS sometimes drops to 45
  •     Audio is missing when reloading weapons when done quickly
  •     Primary weapon audio decreases if you are shooting while picking up a secondary weapon
  •     Decals on the Gauss Warthog turret will detach from the model during the firing animation
  •     When using newer Intel drivers with onboard graphics, you cannot launch
  •     Performance in theater films is capped at 60 fps when framerate is set to unlimited
  •     There are no inversion options in the Settings Menu for dual wielding
  •     Lighting is inconsistent between Elite and Spartan armors
  •     There is visible stuttering on objects when strafing with Unlimited Framerate enabled
  •     Sound effects do not play for the player holding the oddball when playing Hot Potato
  •     The Hoplite armor is missing a rear armor piece in gameplay


Halo 2

  •     When using voice chat there is no notification that players are talking
  •     The music mixing is much quieter in MCC compared to the original
  •     Team Spawn system does not have parity with original
  •     Bullet registration is not in parity with the original
  •     The respawn timer is hidden by the territory capture meter in multiplayer
  •     Gamma values are excessively blown out compared to legacy
  •     Super bouncing does not mirror legacy
  •     Snow VFX do not match legacy behavior on snow weather missions and maps
  •     The sun is not rendering on most maps and missions
  •     When playing at higher field of view, textures will appear to pop in more frequently as the            LOD distance is shortened
  •     Banshees turn faster when using Mouse and Keyboard


Source: Waypoint