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Halo The Master Chief Collection for PC |
With the release of Halo 2: Anniversary for PC on May 12th 343 Industries have posted a MCC development update on the Halo Waypoint forums outlining the known issues the game has on release.
Read here: Halo Waypoint development update
Below is a list of known Halo 2 issues.
Campaign
- On Xbox in Co-op multiplayer, the HUD will become off centered when zooming in
- Terminal videos default to English only
- In-game audio plays while viewing terminal videos
- Subtitles are not present in campaign gameplay
- Subtitles are out of sync with audio when viewing cutscenes
- Users on AMD hardware may encounter missing and/or flickering textures across campaign (such as the Elevator on Oracle)
- Oracle in has several graphical issues including around glass flood tanks, clouds, and lightning effects
- Cinematic audio for in Halo 2 and Halo 2: Anniversary is affected by different audio option sliders.
- Enemy Elites do not dual wield in the Campaign
- Campaign cutscenes are much louder than gameplay
- Some Campaign missions have FPS drops on first launch of the mission
- When having multiple audio devices and swapping between classic and remastered graphics in cutscenes, audio can change output devices
- When using a Ryzen 5 and AMD GPU, large rectangle volumes appear on the mission Oracle
- Blur Cinematics and Terminal videos can have visual issues in non-16:9 aspect ratios as they were rendered at 16:9
- Gunfire sounds are missing from multiple weapons with the Scarab Skull active
- With the Scarab Gun skull active, a hardlock can happen when firing a plasma rifle after swapping weapons with an Elite
- Sentinel lights will display for a short time after death before disappearing
- Some environmental textures appear in lower than expected resolutions
- Music will loop incorrectly on Metropolis while in the Scorpion tank
- Using Nvidia GPUs on Classic graphics, various foliage environment LOD textures are missing
- Gravemind on co-op has hitches and with poor network conditions disconnects can happen
- When swapping between Classic and Remastered graphics music will change to different parts of the track
Halo 2: Anniversary
- Pixilation on shadows can be seen in Anniversary graphics
- Forge map lighting is not appearing correctly
- Performance lowers during games of 3 plots
- Texture resolution is displaying in low quality through various parts of the title
- When looking at the fan on Stonetown, FPS sometimes drops to 45
- Audio is missing when reloading weapons when done quickly
- Primary weapon audio decreases if you are shooting while picking up a secondary weapon
- Decals on the Gauss Warthog turret will detach from the model during the firing animation
- When using newer Intel drivers with onboard graphics, you cannot launch
- Performance in theater films is capped at 60 fps when framerate is set to unlimited
- There are no inversion options in the Settings Menu for dual wielding
- Lighting is inconsistent between Elite and Spartan armors
- There is visible stuttering on objects when strafing with Unlimited Framerate enabled
- Sound effects do not play for the player holding the oddball when playing Hot Potato
- The Hoplite armor is missing a rear armor piece in gameplay
Halo 2
- When using voice chat there is no notification that players are talking
- The music mixing is much quieter in MCC compared to the original
- Team Spawn system does not have parity with original
- Bullet registration is not in parity with the original
- The respawn timer is hidden by the territory capture meter in multiplayer
- Gamma values are excessively blown out compared to legacy
- Super bouncing does not mirror legacy
- Snow VFX do not match legacy behavior on snow weather missions and maps
- The sun is not rendering on most maps and missions
- When playing at higher field of view, textures will appear to pop in more frequently as the LOD distance is shortened
- Banshees turn faster when using Mouse and Keyboard
Source: Waypoint